# region Loadouts
# Corpse loadout definitions
- type: entity
  id: NFRandomLoadoutService
  categories: [ HideSpawnMenu ]
  components:
  - type: Loadout
    prototypes: &service
    - NFVisitorBartender
    - NFVisitorBartenderAlt
    - NFVisitorBotanist
    - NFVisitorBotanistAlt
    - NFVisitorBoxer
    - NFVisitorBoxerAlt
    - NFVisitorChaplain
    - NFVisitorChaplainAlt
    - NFVisitorChef
    - NFVisitorChefAlt
    - NFVisitorClown
    - NFVisitorJanitor
    - NFVisitorJanitorAlt
    - NFVisitorLawyerAltA
    - NFVisitorLawyerAltB
    - NFVisitorLawyerAltC
    - NFVisitorLawyerAltD
    - NFVisitorLawyerAltE
    - NFVisitorLibrarian
    - NFVisitorLibrarianAlt
    - NFVisitorMime
    - NFVisitorMimeAlt
    - NFVisitorMusicianFancyAltA
    - NFVisitorMusicianFancyAltB
    - NFVisitorMusicianRelaxedAltA
    - NFVisitorMusicianRelaxedAltB
    - NFVisitorMusicianMariachi
    - NFVisitorReporter
    - NFVisitorReporterAlt
    - NFVisitorServiceWorker
    - NFVisitorServiceWorkerAlt
    - NFVisitorZookeeper
    - NFVisitorZookeeperAlt

- type: entity
  id: NFRandomLoadoutEngineering
  categories: [ HideSpawnMenu ]
  components:
  - type: Loadout
    prototypes: &engineering
    - NFVisitorAtmosTech
    - NFVisitorAtmosTechAlt
    - NFVisitorTechnicalAssistant
    - NFVisitorTechnicalAssistantAlt
    - NFVisitorEngineer
    - NFVisitorEngineerAlt

- type: entity
  id: NFRandomLoadoutCargo
  categories: [ HideSpawnMenu ]
  components:
  - type: Loadout
    prototypes: &cargo
    - NFVisitorCargoTech
    - NFVisitorCargoTechAlt
    - NFVisitorSalvageSpecialist
    - NFVisitorSalvageSpecialistAlt

- type: entity
  id: NFRandomLoadoutMedical
  categories: [ HideSpawnMenu ]
  components:
  - type: Loadout
    prototypes: &medical
    - NFVisitorChemist
    - NFVisitorChemistAlt
    - NFVisitorGeneticist
    - NFVisitorGeneticistAlt
    - NFVisitorVirologist
    - NFVisitorVirologistAlt
    - NFVisitorMedicalDoctor
    - NFVisitorMedicalDoctorAlt
    - NFVisitorDentist
    - NFVisitorPsychologist
    - NFVisitorPsychologistAlt
    - NFVisitorParamedic
    - NFVisitorParamedicAlt
    - NFVisitorMedicalIntern
    - NFVisitorMedicalInternAlt
    - NFVisitorScrubsPurple
    - NFVisitorScrubsGreen
    - NFVisitorScrubsBlue

- type: entity
  id: NFRandomLoadoutScience
  categories: [ HideSpawnMenu ]
  components:
  - type: Loadout
    prototypes: &science
    - NFVisitorResearchAssistant
    - NFVisitorResearchAssistantAlt
    - NFVisitorScientist
    - NFVisitorScientistAlt

- type: entity
  id: NFRandomLoadoutSecurity
  categories: [ HideSpawnMenu ]
  components:
  - type: Loadout
    prototypes: &security
    - NFVisitorSecurityCadet
    - NFVisitorSecurityCadetAlt
    - NFVisitorSecurityOfficer
    - NFVisitorSecurityOfficerAlt
    - NFVisitorDetective
    - NFVisitorDetectiveAlt
    - NFVisitorWarden
    - NFVisitorWardenAlt

- type: entity
  id: NFRandomLoadoutCommand
  categories: [ HideSpawnMenu ]
  components:
  - type: Loadout
    prototypes: &command
    - NFVisitorCaptain
    - NFVisitorCaptainAlt
    - NFVisitorCE
    - NFVisitorCEAlt
    - NFVisitorCMO
    - NFVisitorCMOAlt
    - NFVisitorRD
    - NFVisitorRDAlt
    - NFVisitorQM
    - NFVisitorQMAlt
# endregion Loadouts

# region Random Humanoid Settings
- type: randomHumanoidSettings
  id: NFRandomLoadoutService
  components:
  - type: Loadout
    prototypes: *service

- type: randomHumanoidSettings
  id: NFRandomLoadoutEngineering
  components:
  - type: Loadout
    prototypes: *engineering

- type: randomHumanoidSettings
  id: NFRandomLoadoutCargo
  components:
  - type: Loadout
    prototypes: *cargo

- type: randomHumanoidSettings
  id: NFRandomLoadoutMedical
  components:
  - type: Loadout
    prototypes: *medical

- type: randomHumanoidSettings
  id: NFRandomLoadoutScience
  components:
  - type: Loadout
    prototypes: *science

- type: randomHumanoidSettings
  id: NFRandomLoadoutSecurity
  components:
  - type: Loadout
    prototypes: *security

- type: randomHumanoidSettings
  id: NFRandomLoadoutCommand
  components:
  - type: Loadout
    prototypes: *command
# endregion

# LOADOUTS

# Command
# region Command Gear
- type: startingGear
  id: NFVisitorCaptain
  equipment:
    jumpsuit: ClothingUniformJumpsuitCaptain
    shoes: ClothingShoesBootsLaceup
    eyes: ClothingEyesGlassesSunglasses
    gloves: ClothingHandsGlovesCaptain
    head: ClothingHeadHatCaptain
    neck: ClothingNeckCloakCap

- type: startingGear
  id: NFVisitorCaptainAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitCapFormal
    shoes: ClothingShoesBootsLaceup
    eyes: ClothingEyesGlassesSunglasses
    gloves: ClothingHandsGlovesCaptain
    head: ClothingHeadHatCapcap
    neck: ClothingNeckMantleCap

- type: startingGear
  id: NFVisitorCE
  equipment:
    jumpsuit: ClothingUniformJumpsuitChiefEngineer
    shoes: ClothingShoesColorWhite
    head: ClothingHeadHatBeretEngineering
    neck: ClothingNeckCloakCe
    outerClothing: ClothingOuterVestHazard

- type: startingGear
  id: NFVisitorCEAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitChiefEngineerTurtle
    shoes: ClothingShoesColorWhite
    head: ClothingHeadHatBeretEngineering
    neck: ClothingNeckMantleCE
    outerClothing: ClothingOuterWinterCE

- type: startingGear
  id: NFVisitorCMO
  equipment:
    jumpsuit: ClothingUniformJumpsuitCMO
    shoes: ClothingShoesColorBrown
    gloves: ClothingHandsGlovesLatex
    head: ClothingHeadMirror
    neck: ClothingCloakCmo
    outerClothing: ClothingOuterCoatLabCmo

- type: startingGear
  id: NFVisitorCMOAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitCMOTurtle
    shoes: ClothingShoesColorBrown
    gloves: ClothingHandsGlovesNitrile
    head: ClothingHeadHatBeretCmo
    neck: ClothingNeckMantleCMO
    outerClothing: ClothingOuterCoatLabCmo

- type: startingGear
  id: NFVisitorRD
  equipment:
    jumpsuit: ClothingUniformJumpsuitResearchDirector
    shoes: ClothingShoesColorBrown
    gloves: ClothingHandsGlovesLatex
    head: ClothingHeadHatBeretRND
    neck: ClothingNeckCloakRd
    outerClothing: ClothingOuterCoatRD

- type: startingGear
  id: NFVisitorRDAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitResearchDirector
    shoes: ClothingShoesColorBrown
    gloves: ClothingHandsGlovesNitrile
    head: ClothingHeadHatBeretRND
    neck: ClothingNeckMantleRD
    outerClothing: ClothingOuterCoatRD

- type: startingGear
  id: NFVisitorQM
  equipment:
    jumpsuit: ClothingUniformJumpsuitQMTurtleneck
    shoes: ClothingShoesColorBrown
    head: ClothingHeadHatQMsoft
    neck: ClothingNeckCloakQm
    outerClothing: ClothingOuterWinterQM

- type: startingGear
  id: NFVisitorQMAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitQMFormal
    shoes: ClothingShoesColorBrown
    head: ClothingHeadHatBeretQM
    neck: ClothingNeckMantleQM
    outerClothing: ClothingOuterWinterQM

# endregion Command Gear
# region Security Gear

- type: startingGear
  id: NFVisitorSecurityCadet
  equipment:
    jumpsuit: ClothingUniformJumpsuitSec
    shoes: ClothingShoesBootsCombat
    head: ClothingHeadHelmetBasic
    eyes: ClothingEyesGlassesSecurity
    outerClothing: ClothingOuterArmorBasic

- type: startingGear
  id: NFVisitorSecurityCadetAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitSecGrey
    shoes: ClothingShoesBootsCombat
    head: ClothingHeadHelmetBasic
    outerClothing: ClothingOuterArmorBasicSlim

- type: startingGear
  id: NFVisitorSecurityOfficer
  equipment:
    jumpsuit: ClothingUniformJumpsuitSec
    shoes: ClothingShoesBootsCombat
    head: ClothingHeadHelmetBasic
    outerClothing: ClothingOuterArmorBasic

- type: startingGear
  id: NFVisitorSecurityOfficerAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitSecGrey
    shoes: ClothingShoesBootsCombat
    head: ClothingHeadHatCorpsoft
    outerClothing: ClothingOuterArmorBasicSlim

- type: startingGear
  id: NFVisitorDetective
  equipment:
    jumpsuit: ClothingUniformJumpsuitDetective
    shoes: ClothingShoesBootsCombat
    head: ClothingHeadHatFedoraBrown
    neck: ClothingNeckTieDet
    belt: ClothingBeltHolster
    outerClothing: ClothingOuterCoatDetectiveLoadout

- type: startingGear
  id: NFVisitorDetectiveAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitDetectiveGrey
    shoes: ClothingShoesBootsCombat
    head: ClothingHeadHatFedoraGrey
    neck: ClothingNeckTieDet
    belt: ClothingBeltHolster
    outerClothing: ClothingOuterVestDetective

- type: startingGear
  id: NFVisitorWarden
  equipment:
    jumpsuit: ClothingUniformJumpsuitWarden
    shoes: ClothingShoesBootsCombat
    gloves: ClothingHandsGlovesCombat
    head: ClothingHeadHatBeretWarden
    outerClothing: ClothingOuterCoatWarden

- type: startingGear
  id: NFVisitorWardenAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitWarden
    shoes: ClothingShoesBootsCombat
    gloves: ClothingHandsGlovesCombat
    head: ClothingHeadHatWarden
    outerClothing: ClothingOuterWinterWarden

# endregion Security Gear
# region Cargo Gear

- type: startingGear
  id: NFVisitorCargoTech
  equipment:
    jumpsuit: ClothingUniformJumpsuitCargo
    shoes: ClothingShoesColorBlack
    head: ClothingHeadHatCargosoft

- type: startingGear
  id: NFVisitorCargoTechAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitCargo
    shoes: ClothingShoesBootsWinterCargo
    head: ClothingHeadHatCargosoft
    outerClothing: ClothingOuterWinterCargo

- type: startingGear
  id: NFVisitorSalvageSpecialist
  equipment:
    jumpsuit: ClothingUniformJumpsuitSalvageSpecialist
    shoes: ClothingShoesBootsSalvage
    head: ClothingHeadHatCargosoftFlipped
    belt: ClothingBeltSalvageWebbing

- type: startingGear
  id: NFVisitorSalvageSpecialistAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitSalvageSpecialist
    shoes: ClothingShoesBootsSalvage
    head: ClothingHeadHatBrownFlatcap
    belt: ClothingBeltSalvageWebbing
    outerClothing: ClothingOuterWinterCargo

# endregion Cargo Gear
# region Engineering Gear

- type: startingGear
  id: NFVisitorAtmosTech
  equipment:
    jumpsuit: ClothingUniformJumpsuitAtmos
    shoes: ClothingShoesColorWhite
    gloves: ClothingHandsGlovesFingerlessInsulated
    head: ClothingHeadHelmetFire
    eyes: ClothingEyesGlassesMeson
    outerClothing: ClothingOuterSuitAtmosFire

- type: startingGear
  id: NFVisitorAtmosTechAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitAtmosCasual
    shoes: ClothingShoesColorWhite
    gloves: ClothingHandsGlovesColorYellow
    head: ClothingHeadHatHardhatYellow
    neck: ClothingNeckScarfStripedLightBlue
    eyes: ClothingEyesGlassesMeson
    outerClothing: ClothingOuterWinterAtmos

- type: startingGear
  id: NFVisitorTechnicalAssistant
  equipment:
    jumpsuit: ClothingUniformJumpsuitColorYellow
    shoes: ClothingShoesBootsWork
    gloves: ClothingHandsGlovesColorYellowBudget
    head: ClothingHeadHatWelding
    eyes: ClothingEyesGlassesMeson

- type: startingGear
  id: NFVisitorTechnicalAssistantAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitEngineeringHazard
    shoes: ClothingShoesColorBlack
    gloves: ClothingHandsGlovesColorYellowBudget
    head: ClothingHeadHatCone
    eyes: ClothingEyesGlassesMeson
    outerClothing: ClothingOuterVestHazard

- type: startingGear
  id: NFVisitorEngineer
  equipment:
    jumpsuit: ClothingUniformJumpsuitEngineering
    shoes: ClothingShoesBootsWork
    gloves: ClothingHandsGlovesColorYellow
    head: ClothingHeadHatHardhatYellow
    eyes: ClothingEyesGlassesMeson
    outerClothing: ClothingOuterWinterEngi

- type: startingGear
  id: NFVisitorEngineerAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitSeniorEngineer
    shoes: ClothingShoesBootsWork
    gloves: ClothingHandsGlovesColorYellow
    head: ClothingHeadHatBeretEngineering
    eyes: ClothingEyesGlassesMeson

# endregion Engineering Gear
# region Medical Gear

- type: startingGear
  id: NFVisitorChemist
  equipment:
    jumpsuit: ClothingUniformJumpsuitChemistry
    shoes: ClothingShoesColorOrange
    gloves: ClothingHandsGlovesLatex
    eyes: ClothingEyesGlassesChemical
    outerClothing: ClothingOuterCoatLabChem

- type: startingGear
  id: NFVisitorChemistAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitChemistry
    shoes: ClothingShoesColorOrange
    head: ClothingHeadHatPaper
    eyes: ClothingEyesGlassesChemical
    outerClothing: ClothingOuterWinterChem

- type: startingGear
  id: NFVisitorGeneticist
  equipment:
    jumpsuit: ClothingUniformJumpsuitGenetics
    shoes: ClothingShoesColorBlue
    gloves: ClothingHandsGlovesNitrile
    head: ClothingHeadBandGrey
    eyes: ClothingEyesHudMedical
    outerClothing: ClothingOuterCoatLabGene

- type: startingGear
  id: NFVisitorGeneticistAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitGenetics
    shoes: ClothingShoesColorBlue
    gloves: ClothingHandsGlovesLatex
    head: ClothingHeadHatBeretBrigmedic
    eyes: ClothingEyesHudMedical
    outerClothing: ClothingOuterWinterGen

- type: startingGear
  id: NFVisitorVirologist
  equipment:
    jumpsuit: ClothingUniformJumpsuitVirology
    shoes: ClothingShoesColorGreen
    gloves: ClothingHandsGlovesLatex
    head: ClothingHeadMirror
    eyes: ClothingEyesHudMedical
    outerClothing: ClothingOuterCoatLabViro

- type: startingGear
  id: NFVisitorVirologistAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitVirology
    shoes: ClothingShoesColorGreen
    gloves: ClothingHandsGlovesNitrile
    head: ClothingHeadHatBeretSeniorPhysician
    neck: ClothingNeckStethoscope
    eyes: ClothingEyesHudMedical
    outerClothing: ClothingOuterWinterViro

- type: startingGear
  id: NFVisitorMedicalDoctor
  equipment:
    jumpsuit: ClothingUniformJumpsuitMedicalDoctor
    shoes: ClothingShoesColorWhite
    gloves: ClothingHandsGlovesNitrile
    head: ClothingHeadHatCorpsoft
    neck: ClothingNeckStethoscope
    eyes: ClothingEyesHudMedical
    outerClothing: ClothingOuterCoatLab

- type: startingGear
  id: NFVisitorMedicalDoctorAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitMedicalDoctor
    shoes: ClothingShoesBootsWinterMed
    gloves: ClothingHandsGlovesLatex
    head: ClothingHeadHatBeretMedic
    neck: ClothingNeckStethoscope
    eyes: ClothingEyesHudMedical
    outerClothing: ClothingOuterWinterMed

- type: startingGear
  id: NFVisitorDentist
  equipment:
    jumpsuit: UniformScrubsColorBlue
    shoes: ClothingShoesColorBlue
    gloves: ClothingHandsGlovesLatex
    head: ClothingHeadHatSurgcapBlue
    mask: ClothingMaskBreathMedical
    eyes: ClothingEyesGlasses

- type: startingGear
  id: NFVisitorPsychologist
  equipment:
    jumpsuit: ClothingUniformJumpsuitPsychologist
    shoes: ClothingShoesLeather
    head: ClothingHeadHatMagician
    neck: ClothingNeckTieRed
    eyes: ClothingEyesHudMedical

- type: startingGear
  id: NFVisitorPsychologistAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitPsychologist
    shoes: ClothingShoesLeather
    belt: ClothingBeltMedicalFilled
    eyes: ClothingEyesHudMedical

- type: startingGear
  id: NFVisitorParamedic
  equipment:
    jumpsuit: ClothingUniformJumpsuitParamedicNT
    shoes: ClothingShoesSwat
    gloves: ClothingHandsGlovesLatex
    head: ClothingHeadHatParamedicsoft
    neck: ClothingNeckStethoscope
    eyes: ClothingEyesHudMedical
    outerClothing: ClothingOuterWinterPara

- type: startingGear
  id: NFVisitorParamedicAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitParamedic
    shoes: ClothingShoesBootsWork
    gloves: ClothingHandsGlovesNitrile
    head: ClothingHeadHatParamedicsoftFlipped
    neck: ClothingNeckStethoscope
    eyes: ClothingEyesHudMedical
    outerClothing: ClothingOuterCoatParamedicWB

- type: startingGear
  id: NFVisitorMedicalIntern
  equipment:
    jumpsuit: ClothingUniformJumpsuitColorWhite
    shoes: ClothingShoesColorWhite
    head: ClothingHeadBandGreen
    eyes: ClothingEyesHudMedical

- type: startingGear
  id: NFVisitorMedicalInternAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitColorWhite
    shoes: ClothingShoesColorWhite
    head: ClothingHeadBandBlue
    eyes: ClothingEyesHudMedical

- type: startingGear
  id: NFVisitorScrubsPurple
  equipment:
    jumpsuit: UniformScrubsColorPurple
    shoes: ClothingShoesColorRed
    gloves: ClothingHandsGlovesLatex
    head: ClothingHeadHatSurgcapPurple
    eyes: ClothingEyesHudMedical

- type: startingGear
  id: NFVisitorScrubsGreen
  equipment:
    jumpsuit: UniformScrubsColorGreen
    shoes: ClothingShoesColorGreen
    gloves: ClothingHandsGlovesLatex
    head: ClothingHeadHatSurgcapGreen
    eyes: ClothingEyesHudMedical

- type: startingGear
  id: NFVisitorScrubsBlue
  equipment:
    jumpsuit: UniformScrubsColorBlue
    shoes: ClothingShoesColorBlue
    gloves: ClothingHandsGlovesNitrile
    head: ClothingHeadHatSurgcapBlue
    eyes: ClothingEyesHudMedical

# endregion Medical Gear
# region Science Gear

- type: startingGear
  id: NFVisitorResearchAssistant
  equipment:
    jumpsuit: ClothingUniformJumpsuitColorPurple
    shoes: ClothingShoesColorBlack
    head: ClothingHeadPaperSack
    eyes: ClothingEyesGlasses

- type: startingGear
  id: NFVisitorResearchAssistantAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitCasualPurple
    shoes: ClothingShoesColorBlack
    neck: ClothingNeckTieSci
    eyes: ClothingEyesGlasses

- type: startingGear
  id: NFVisitorScientist
  equipment:
    jumpsuit: ClothingUniformJumpsuitScientistFormal
    shoes: ClothingShoesColorPurple
    head: ClothingHeadHatBeretRND
    eyes: ClothingEyesGlasses

- type: startingGear
  id: NFVisitorScientistAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitScientist
    shoes: ClothingShoesBootsWinterSci
    head: ClothingHeadHatPurplesoft
    neck: ClothingNeckTieSci
    eyes: ClothingEyesGlasses

# endregion Science Gear
# region Civilian Gear

- type: startingGear
  id: NFVisitorBartender
  equipment:
    jumpsuit: ClothingUniformJumpsuitBartender
    shoes: ClothingShoesColorBlack
    head: ClothingHeadHatTophat
    eyes: ClothingEyesGlassesSunglasses
    outerClothing: ClothingOuterArmorBasicSlim

- type: startingGear
  id: NFVisitorBartenderAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitBartenderPurple
    shoes: ClothingShoesColorBlack
    head: ClothingHeadHatBowlerHat
    neck: ClothingNeckTieSci
    eyes: ClothingEyesHudBeer
    outerClothing: ClothingOuterWinterBar

- type: startingGear
  id: NFVisitorBotanist
  equipment:
    jumpsuit: ClothingUniformJumpsuitHydroponics
    shoes: ClothingShoesColorGreen
    head: ClothingHeadBandGreen

- type: startingGear
  id: NFVisitorBotanistAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitHydroponics
    shoes: ClothingShoesColorGreen
    head: Bucket

- type: startingGear
  id: NFVisitorBoxer
  equipment:
    jumpsuit: UniformShortsRedWithTop
    shoes: ClothingShoesColorBlack
    gloves: ClothingHandsGlovesBoxingBlue

- type: startingGear
  id: NFVisitorBoxerAlt
  equipment:
    jumpsuit: UniformShortsRedWithTop
    shoes: ClothingShoesColorBlack
    gloves: ClothingHandsGlovesBoxingRed

- type: startingGear
  id: NFVisitorChaplain
  equipment:
    jumpsuit: ClothingUniformJumpsuitChaplain
    shoes: ClothingShoesColorBlack
    head: ClothingHeadHatPlaguedoctor
    mask: ClothingMaskPlague
    outerClothing: ClothingOuterPlagueSuit

- type: startingGear
  id: NFVisitorChaplainAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitChaplain
    shoes: ClothingShoesColorBlack
    head: ClothingHeadHatHoodNunHood
    outerClothing: ClothingOuterNunRobe

- type: startingGear
  id: NFVisitorChef
  equipment:
    jumpsuit: ClothingUniformJumpsuitChef
    shoes: ClothingShoesChef
    head: ClothingHeadHatChef
    outerClothing: ClothingOuterJacketChef

- type: startingGear
  id: NFVisitorChefAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitChef
    shoes: ClothingShoesColorBlack
    head: ClothingHeadHatChef
    outerClothing: ClothingOuterWinterChef

- type: startingGear
  id: NFVisitorClown
  equipment:
    jumpsuit: ClothingUniformJumpsuitClown
    shoes: ClothingShoesClown
    mask: ClothingMaskClown

- type: startingGear
  id: NFVisitorJanitor
  equipment:
    jumpsuit: ClothingUniformJumpsuitJanitor
    shoes: ClothingShoesGaloshes
    gloves: ClothingHandsGlovesJanitor
    head: ClothingHeadFishCap
    outerClothing: ClothingOuterWinterJani

- type: startingGear
  id: NFVisitorJanitorAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitJanitor
    shoes: ClothingShoesColorBlack
    gloves: ClothingHandsGlovesJanitor
    head: ClothingHeadHatHoodBioJanitor
    outerClothing: ClothingOuterBioJanitor

- type: startingGear
  id: NFVisitorLawyerAltA
  equipment:
    jumpsuit: ClothingUniformJumpsuitLawyerBlack
    shoes: ClothingShoesColorBlack
    head: ClothingHeadHatFedoraGrey
    neck: ClothingNeckLawyerbadge

- type: startingGear
  id: NFVisitorLawyerAltB
  equipment:
    jumpsuit: ClothingUniformJumpsuitLawyerBlue
    shoes: ClothingShoesLeather
    head: ClothingHeadHatFedoraBrown
    neck: ClothingNeckLawyerbadge

- type: startingGear
  id: NFVisitorLawyerAltC
  equipment:
    jumpsuit: ClothingUniformJumpsuitLawyerRed
    shoes: ClothingShoesColorRed
    head: ClothingHeadHatCowboyBrown
    neck: ClothingNeckLawyerbadge

- type: startingGear
  id: NFVisitorLawyerAltD
  equipment:
    jumpsuit: ClothingUniformJumpsuitLawyerPurple
    shoes: ClothingShoesSnakeskinBoots
    gloves: ClothingHandsGlovesColorWhite
    head: ClothingHeadHatBeaverHat
    neck: ClothingNeckLawyerbadge

- type: startingGear
  id: NFVisitorLawyerAltE
  equipment:
    jumpsuit: ClothingUniformJumpsuitLawyerGood
    shoes: ClothingShoesLeather
    head: ClothingHeadHatCorpsoft
    neck: ClothingNeckLawyerbadge

- type: startingGear
  id: NFVisitorLibrarian
  equipment:
    jumpsuit: ClothingUniformJumpsuitLibrarian
    shoes: ClothingShoesBootsLaceup
    neck: ClothingNeckScarfStripedGreen
    eyes: ClothingEyesGlassesJamjar

- type: startingGear
  id: NFVisitorLibrarianAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitCurator
    shoes: ClothingShoesBootsLaceup
    head: ClothingHeadHatGreyFlatcap
    eyes: ClothingEyesGlasses

- type: startingGear
  id: NFVisitorMusicianFancyAltA
  equipment:
    jumpsuit: ClothingUniformJumpsuitMusician
    shoes: ClothingShoesBootsLaceup
    eyes: ClothingEyesGlassesCheapSunglasses

- type: startingGear
  id: NFVisitorMusicianFancyAltB
  equipment:
    jumpsuit: ClothingUniformRandomShirt
    shoes: ClothingShoesColorBrown
    eyes: ClothingEyesGlassesCheapSunglasses

- type: startingGear
  id: NFVisitorMusicianRelaxedAltA
  equipment:
    jumpsuit: ClothingUniformRandomShirt
    shoes: ClothingShoesColorBlack
    eyes: ClothingEyesGlassesCheapSunglasses

- type: startingGear
  id: NFVisitorMusicianRelaxedAltB
  equipment:
    jumpsuit: ClothingUniformRandomShirt
    shoes: ClothingShoesWizard
    head: ClothingHeadRastaHat
    eyes: ClothingEyesGlassesCheapSunglasses

- type: startingGear
  id: NFVisitorMusicianMariachi
  equipment:
    jumpsuit: ClothingUniformJumpsuitColorTeal
    shoes: ClothingShoesColorBrown
    head: ClothingHeadHatSombrero
    eyes: ClothingEyesGlassesCheapSunglasses
    outerClothing: ClothingOuterPoncho

- type: startingGear
  id: NFVisitorMime
  equipment:
    jumpsuit: ClothingUniformJumpsuitMime
    shoes: ClothingShoesColorWhite
    gloves: ClothingHandsGlovesColorWhite
    head: ClothingHeadBandBlack
    mask: ClothingMaskMime
    eyes: ClothingEyesGlassesCheapSunglasses

- type: startingGear
  id: NFVisitorMimeAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitMime
    shoes: ClothingShoesColorWhite
    gloves: ClothingHandsGlovesColorWhite
    mask: ClothingMaskMime
    eyes: ClothingEyesGlassesCheapSunglasses
    outerClothing: ClothingOuterWinterMime

- type: startingGear
  id: NFVisitorReporter
  equipment:
    jumpsuit: ClothingUniformJumpsuitReporter
    shoes: ClothingShoesLeather

- type: startingGear
  id: NFVisitorReporterAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitJournalist
    shoes: ClothingShoesColorBrown

- type: startingGear
  id: NFVisitorServiceWorker
  equipment:
    jumpsuit: ClothingUniformJumpsuitBartender
    shoes: ClothingShoesColorBlack
    head: ClothingHeadBandBlue

- type: startingGear
  id: NFVisitorServiceWorkerAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitColorBlack
    shoes: ClothingShoesColorBlack
    head: ClothingHeadBandBlack
    outerClothing: ClothingOuterApronBar

- type: startingGear
  id: NFVisitorZookeeper
  equipment:
    jumpsuit: ClothingUniformJumpsuitSafari
    shoes: ClothingShoesBootsSalvage
    head: ClothingHeadSafari

- type: startingGear
  id: NFVisitorZookeeperAlt
  equipment:
    jumpsuit: ClothingUniformJumpsuitSafari
    shoes: ClothingShoesBootsWork
    head: ClothingHeadSafari

# endregion Civilian Gear
