# Loot table
# Main loot table for random spawns
# - type: salvageLoot
#   id: SalvageLoot
#   loots:
#     - !type:RandomSpawnsLoot
#       entries:
#         - proto: AdvMopItem
#           prob: 0.5
#         - proto: AmmoTechFabCircuitboard
#           cost: 2
#         - proto: AutolatheMachineCircuitboard
#           cost: 2
#         - proto: BiomassReclaimerMachineCircuitboard
#           cost: 2
#         - proto: BluespaceBeaker
#           cost: 2
#         - proto: CyborgEndoskeleton
#           cost: 3
#           prob: 0.5
#         - proto: ChemDispenserMachineCircuitboard
#           cost: 2
#         - proto: CircuitImprinter
#           cost: 2
#         - proto: CloningConsoleComputerCircuitboard
#           cost: 2
#         - proto: CloningPodMachineCircuitboard
#           cost: 2
#         - proto: ChemistryBottleCognizine
#         - proto: FoodBoxDonkpocketCarp
#           prob: 0.5
#         - proto: CrateSalvageEquipment
#           cost: 3
#           prob: 0.5
#         - proto: GasRecycler
#           cost: 2
#         - proto: GeneratorRTG
#           cost: 5
#         - proto: GravityGeneratorMini
#           cost: 2
#         - proto: GyroscopeUnanchored
#           cost: 2
#           prob: 0.1
#         - proto: MedicalScannerMachineCircuitboard
#           cost: 2
#         - proto: NuclearBombKeg
#           cost: 5
#         - proto: ChemistryBottleOmnizine
#           prob: 0.5
#         - proto: PortableGeneratorPacman
#           cost: 2
#         - proto: PortableGeneratorSuperPacman
#           cost: 3
#         - proto: PowerCellAntiqueProto
#           cost: 5
#           prob: 0.5
#         - proto: ProtolatheMachineCircuitboard
#         - proto: RandomArtifactSpawner
#           cost: 2
#         - proto: RandomCargoCorpseSpawner
#           cost: 2
#           prob: 0.5
#         - proto: RandomCommandCorpseSpawner
#           cost: 5
#           prob: 0.5
#         - proto: RandomEngineerCorpseSpawner
#           cost: 2
#           prob: 0.5
#         - proto: RandomMedicCorpseSpawner
#           cost: 2
#           prob: 0.5
#         - proto: RandomScienceCorpseSpawner
#           cost: 2
#           prob: 0.5
#         - proto: RandomSecurityCorpseSpawner
#           cost: 2
#           prob: 0.5
#         - proto: RandomServiceCorpseSpawner
#           cost: 2
#           prob: 0.5
#         - proto: ResearchAndDevelopmentServerMachineCircuitboard
#           cost: 5
#           prob: 0.5
#         - proto: ResearchDisk10000
#           prob: 0.5
#         - proto: ResearchDisk5000
#           prob: 0.5
#         - proto: RipleyHarness
#           cost: 3
#           prob: 0.5
#         - proto: SpaceCash1000
#         - proto: SpaceCash10000
#           cost: 10
#         - proto: SpaceCash2500
#           cost: 3
#         - proto: SpaceCash5000
#           cost: 5
#         - proto: TechnologyDiskRare
#           cost: 5
#           prob: 0.5
#         - proto: ThrusterUnanchored
#         - proto: WaterTankHighCapacity
#         - proto: WeldingFuelTankHighCapacity
#           cost: 3
#         - proto: WeaponTeslaGun
#           prob: 0.1
#           cost: 2

# # Mob loot table


# # Boss loot table

# # Ores - these are guaranteed
# # - Low value
# - type: salvageLoot
  # id: OreIron
  # guaranteed: true
  # loots:
    # - !type:BiomeMarkerLoot
      # proto: OreIron

# - type: salvageLoot
  # id: OreCoal
  # guaranteed: true
  # loots:
    # - !type:BiomeMarkerLoot
      # proto: OreCoal

# - type: salvageLoot
  # id: OreQuartz
  # guaranteed: true
  # loots:
    # - !type:BiomeMarkerLoot
      # proto: OreQuartz

# - type: salvageLoot
  # id: OreSalt
  # guaranteed: true
  # loots:
    # - !type:BiomeMarkerLoot
      # proto: OreSalt

# # - Medium value
# - type: salvageLoot
  # id: OreGold
  # guaranteed: true
  # loots:
    # - !type:BiomeMarkerLoot
      # proto: OreGold

# - type: salvageLoot
  # id: OreSilver
  # guaranteed: true
  # loots:
    # - !type:BiomeMarkerLoot
      # proto: OreSilver

# # - High value
# - type: salvageLoot
  # id: OrePlasma
  # guaranteed: true
  # loots:
    # - !type:BiomeMarkerLoot
      # proto: OrePlasma

# - type: salvageLoot
  # id: OreUranium
  # guaranteed: true
  # loots:
    # - !type:BiomeMarkerLoot
      # proto: OreUranium

# - type: salvageLoot
  # id: OreDiamond
  # guaranteed: true
  # loots:
    # - !type:BiomeMarkerLoot
      # proto: OreDiamond

# - type: salvageLoot
  # id: OreArtifactFragment
  # guaranteed: true
  # loots:
    # - !type:BiomeMarkerLoot
      # proto: OreArtifactFragment
