<Document>
  # Goblins

  <Box>
    <GuideEntityEmbed Entity="MobGoblin" Caption=""/>
  </Box>

  Goblins are a race of humanoid beings. They tend to be small, very loud and fragile.

  ## Benefits

  - Due to their unusual dietary choices goblins take [color=lime]25% less Toxin damage[/color],
  - When unarmed, their claws deal [color=red]Slash[/color] damage instead of Blunt.
  - Smaller than humans.
  - Can fit in duffelbags.

  ## Special

  - Can rummage in disposal chutes to dig up trash.
  - Can dive into toilets and mailing units because of their small size.
  - Unique chants.
  - Inherently speak in Goblin Cant.
  - Able to craft devices of varied complexity from trash.

  <Box>
    <GuideEntityEmbed Entity="NFGoblinMadeMultitool" Caption=""/>
    <GuideEntityEmbed Entity="NFGoblinMadeCrowbar" Caption=""/>
    <GuideEntityEmbed Entity="NFGoblinMadeMiningDrill" Caption=""/>
    <GuideEntityEmbed Entity="NFGoblinMadeRemoteSignaller" Caption=""/>
  </Box>

  ## Drawbacks

  - Because of their small size they take [color=#ffa500]20% more Brute (Blunt/Slash/Piercing) damage[/color].
  - Always triggers mousetraps, even when wearing shoes.
  - They don't like to be sprayed with water or space cleaner.

</Document>
