- type: entity
  name: blood cult cat spawner
  suffix: Ghost, 5% Spawn Chance
  id: SpawnMobCatBloodCultLowChance
  parent: MarkerBase
  components:
  - type: Sprite
    layers:
      - state: green
      - sprite: _NF/Mobs/Pets/cat.rsi
        state: cultcat
  - type: RandomSpawner
    prototypes:
      - MobCatBloodCult
    chance: 0.05
    offset: 0.0

- type: entity
  name: ascended cultist summons
  suffix: AI, Hostile
  categories: [ HideSpawnMenu ]
  id: SpawnMobBloodCultistAscendedSummons
  parent: MarkerBase
  components:
  - type: Ammo
    muzzleFlash: null
  - type: Sprite
    layers:
      - state: red
      - state: ai
      - sprite: _NF/Mobs/BloodCult/drainedone.rsi
        state: drained
  - type: RandomSpawner
    prototypes:
    - MobBloodCultDrainedOne
    chance: 1
    offset: 0.0
    rarePrototypes:
    - MobBloodCultShade
    rareChance: 0.05
