
- type: entity
  name: explorer boss spawner
  id: SpawnMobExplorerBoss
  parent: MarkerBase
  suffix: AI, Hostile, Boss
  components:
  - type: Sprite
    layers:
    - state: red
    - state: ai
    - sprite: _NF/Mobs/Species/Templates/human.rsi
      state: human
    - sprite: _NF/Clothing/OuterClothing/Hardsuits/maxim_prototype.rsi
      state: equipped-OUTERCLOTHING
    - sprite: _NF/Clothing/Head/Hardsuits/maxim_prototype.rsi
      state: off-equipped-HELMET
    - sprite: _NF/Objects/Weapons/Melee/energy_pickaxe.rsi
      state: inhand-left
    - sprite: _NF/Objects/Weapons/Melee/energy_pickaxe.rsi
      state: inhand-left-blade
  - type: ConditionalSpawner
    prototypes:
    - MobExplorerBoss
