# Author Info
# GitHub:
# Discord: dvir01

# Maintainer Info
# GitHub: ???
# Discord: ???

# Notes:
# Byarr
- type: pointOfInterest
  id: Cove
  parent: BasePOI
  name: Pirate Cove
  minimumDistance: 10000
  maximumDistance: 15000
  spawnGamePreset: [ NFPirate ]
  spawnGroup: Required
  gridPath: /Maps/_NF/POI/cove.yml
  hideWarp: true
  addComponents:
  - type: IFF
    color: "#C83737"
    flags: [HideLabel, Hide]
    readOnly: false

- type: gameMap
  id: Cove
  mapName: 'Pirate Cove'
  mapPath: /Maps/_NF/POI/cove.yml
  minPlayers: 0
  stations:
    Cove:
      stationProto: RecordsFrontierOutpost
      components:
        - type: StationNameSetup
          mapNameTemplate: 'Pirate Cove'
        - type: ExtraStationInformation
          iconPath: /Textures/_NF/Interface/Pirate/piratelogo.png
          stationSubtext: 'frontier-lobby-pirate-subtext'
          stationDescription: 'frontier-lobby-pirate-description'
          lobbySortOrder: 6
        - type: StationJobs
          availableJobs:
            NFPirateCaptain: [ 1, 1 ]
            NFPirateFirstMate: [ 1, 1 ]
            NFPirate: [ 0, 0 ]
        - type: StationDeadDropReporting
          messageSet: Pirate
        - type: StationDeadDropHintExempt
        - type: TradeCrateWildcardDestination
        - type: BindToStationVariationPassExemption
