- type: entity
  id: LaunchableProjectileBase
  abstract: true
  components:
  - type: ThrowingAngle
    angle: 0
  - type: LandAtCursor
  - type: Ammo
    muzzleFlash: null
  - type: Projectile
    deleteOnCollide: false
    onlyCollideWhenShot: true
    damage:
      types:
        Blunt: 0
