- type: entity
  name: navy officer's sabre
  parent: [ BaseSword, BaseCommandContraband ]
  id: NavyOfficerSabre
  description: A ceremonial weapon belonging to a high ranking naval officer. # Frontier description change
  components:
  - type: Sprite
    sprite: _Goobstation/Objects/Weapons/Melee/ccsabre.rsi
  - type: MeleeWeapon
    # heavyStaminaCost: 2.5 # goob edit # Frontier commented out
    attackRate: 1.6
    damage:
      types:
        Slash: 20 # Frontier change from 30 to 20, slight upgrade to the captain's sabre. 
    soundHit:
      path: /Audio/Weapons/bladeslice.ogg
  - type: Reflect
    reflectProb: .1 # Frontier change from .6 to .1 to match captain's sabre 
    spread: 90
#    swingLeft: true # Frontier Todo: fix when we get swingLeft
  - type: Item
    sprite: _Goobstation/Objects/Weapons/Melee/ccsabre.rsi
  - type: Tag
    tags:
    - CaptainSabre
    - Sheathable # Frontier tag
    #- CCSabre # Frontier: Optional tag, comment out CaptainSabre and Sheathable and uncomment this if you want it to not fit in the red sheaths
  - type: DisarmMalus
