- type: constructionGraph
  id: NFStructureWallTrophyFrame
  start: start
  graph:
  - node: start
    edges:
    - to: NFStructureWallTrophyFrameWood
      steps:
      - material: WoodPlank
        amount: 2
        doAfter: 2
      - material: Cloth
        amount: 1
        doAfter: 1
    - to: NFStructureWallTrophyFrameBrass
      steps:
      - material: Brass
        amount: 1
        doAfter: 1
      - material: Cloth
        amount: 1
        doAfter: 1
    - to: NFStructureWallTrophyFrameSilver
      steps:
      - material: Silver
        amount: 1
        doAfter: 1
      - material: Cloth
        amount: 1
        doAfter: 1
    - to: NFStructureWallTrophyFrameGold
      steps:
      - material: Gold
        amount: 1
        doAfter: 1
      - material: Cloth
        amount: 1
        doAfter: 1
  - node: NFStructureWallTrophyFrameWood
    entity: NFStructureWallTrophyFrameWood
    edges:
    - to: start
      steps:
      - tool: Prying
        doAfter: 1
      completed:
      - !type:EmptyAllContainers {}
      - !type:SpawnPrototype
        prototype: MaterialWoodPlank1
        amount: 2
      - !type:SpawnPrototype
        prototype: MaterialCloth1
        amount: 1
      - !type:DeleteEntity
  - node: NFStructureWallTrophyFrameBrass
    entity: NFStructureWallTrophyFrameBrass
    edges:
    - to: start
      steps:
      - tool: Prying
        doAfter: 1
      completed:
      - !type:EmptyAllContainers {}
      - !type:SpawnPrototype
        prototype: SheetBrass1
        amount: 1
      - !type:SpawnPrototype
        prototype: MaterialCloth1
        amount: 1
      - !type:DeleteEntity
  - node: NFStructureWallTrophyFrameSilver
    entity: NFStructureWallTrophyFrameSilver
    edges:
    - to: start
      steps:
      - tool: Prying
        doAfter: 1
      completed:
      - !type:EmptyAllContainers {}
      - !type:SpawnPrototype
        prototype: IngotSilver1
        amount: 1
      - !type:SpawnPrototype
        prototype: MaterialCloth1
        amount: 1
      - !type:DeleteEntity
  - node: NFStructureWallTrophyFrameGold
    entity: NFStructureWallTrophyFrameGold
    edges:
    - to: start
      steps:
      - tool: Prying
        doAfter: 1
      completed:
      - !type:EmptyAllContainers {}
      - !type:SpawnPrototype
        prototype: IngotGold1
        amount: 1
      - !type:SpawnPrototype
        prototype: MaterialCloth1
        amount: 1
      - !type:DeleteEntity
